The game supports climbing mechanics that could help implementing more interesting level layouts.
Currently the game includes examples for ladder climbing and obstacle jumping, but the system is completely customizable and could be extended for supporting other climbing actions such as rope climbing or rock climbing.
Ladder climbing is useful for allowing the player to climb heights of over 1.5m
There is an example scene included with the template which contains a range of ladders of different heights already configured: HorrorEngine/ExampleContent/Scenes/SamplePlatformingLadders
All climbing ladders use the base prefab HorrorEngine/Prefabs/ClimbableLadder.prefab. You can use this prefab directly in your project or you can create a prefab variant from one of the preset heights in the sample scene.
Obstacle climbing is useful for allowing the player to climb heights between 0.5m and 1.5m. Ideally, obstacles should be 1m high.
There is an example scene included with the template which contains two obstacles of different heights already configured: HorrorEngine/ExampleContent/Scenes/SamplePlatformingObstacles
All climbable obstacles use the base prefab HorrorEngine/Prefabs/ClimbableObstacle.prefab. You can use this prefab directly in your project or you can create a prefab variant from one of the preset heights in the sample scene.