On the TPCamera prefab, located in HorrorEngine/AddOns/ThirdPerson/Prefabs. There is a component called ThirdPersonCamera where the camera behaviour can be tweaked.

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Camera States

For each character state a camera config can be assigned. By default, DefaultConfig will be used if not state config can be found.

To define which config affect which state, the component uses state tags (Check player states where these are defined).

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You can tweak FOV, Distance and ShoulderOffset for each state and the config will change at a rate defined by BlendSpeed.

Sensitivity setup

Depending on your input scheme different sensitivity settings will be used.

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After Transition Euler Offset

This property defines where the camera will be located after a door transition. It’s defined in local euler angles.